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Maya render viewport
Maya render viewport




maya render viewport

We can use any of the keyboard shortcuts, such as alt + left mouse button to tumble around, alt + right mouse button dolly forward and back.

maya render viewport

We want to have the play button running and it's fully interactive. If we press the stop button here, the red square, now we're back at the Viewport2.0 Rendering and we see that this is an un-subdivided mesh, here. And I know, in this case, that I'm seeing Arnold because, specifically, the icing on this cupcake is subdivided. When we click that button, we start the Interactive Production Rendering and now we see Arnold in our viewport. And I know that because I get a red triangle over here, and that's supposed to represent a play button. When you do that, you get the Arnold Viewpoint Renderer Options window popping up, and currently, Interactive Production Rendering is not running.

maya render viewport

So let's go to a four-viewport layout, tap the space bar, and give focus to the perspective view by clicking in it, and to render in Arnold, go into the viewport menus, to Renderer, and choose Arnold. It's just going to be too slow to render. We can render Arnold directly in the viewport however, I don't recommend doing that in a full screen viewport like this one. There's a keyboard shortcut for that which is Control + Shift + M. So, just to declutter the interface, I'll hide that panel toolbar. I can access the commands I need through the viewport menus. I'm not going to be using this viewport panel toolbar. Likewise, since I'm not doing any animation, I can go into Windows, UI Elements, and turn off the Time Slider and also the Range Slider. We can go into the Windows menu and go to UI Elements and disable the shelf. I've got a bit too many toolbars and panels open right now. Before I render in the viewport, I just want to clean up the interface a little bit. You'll want that to be loaded and to load automatically when Maya starts. And if for some reason Arnold doesn't show up in this list, or if you don't see an Arnold menu in the Maya menus, you may need to enable the Arnold plugin, and that's done from Windows, Settings Preferences, Plugin Manager, and within here, you're looking for something called M2A, which is Maya to Arnold. Arnold is now the default renderer in Maya and we can verify that if we go into the render settings window, we'll see that the current renderer is Arnold.

maya render viewport

How to render in Arnold, and specifically how to render Arnold in an active viewport.






Maya render viewport